I’m lazy to redo work..So, presenting working code right infront of you :-).I think comments are sufficient to explain how the things are working....
package org.sample.example.download;
import java.io.DataInputStream;
import java.io.FileOutputStream;
import java.io.InputStream;
import java.net.URL;
import java.net.URLConnection;
import android.content.Context;
import android.util.Log;
public class DownLoadManager {
//MAKE SURE YOU HAVE SET INTERNET PERMISSION ....
public void startDownLoad(Context context, String sourceUrl,String destinationPath)
{
new DownLoadFileThread(context, sourceUrl, destinationPath).start();
}
private static class DownLoadFileThread extends Thread{
Context context=null;
String sourceUrl=null;
String destinationPath=null;
/*
* Make sure sourceUrl ends with a file to download and not a folder!.
* Same with destinationPath.
* Ex:
*
* sourceUrl="http://www.tempurl.com/image1.jpg"
* destinationPath="data/data/<package-name>/files/image1.jpg"
*/
public DownLoadFileThread(Context context, String sourceUrl,String destinationPath)
{
this.context=context;
this.sourceUrl=sourceUrl;
this.destinationPath=destinationPath;
}
@Override
public void run()
{
downLoadFileFromServer();
}
public boolean downLoadFileFromServer()
{
Log.v("DEBUG", "sourceUrl: "+sourceUrl);
Log.v("DEBUG", "destinationPath: "+destinationPath);
InputStream urlInputStream=null;
URLConnection urlConnection ;
try
{
//Form a new URL
URL finalUrl =new URL(sourceUrl);
urlConnection = finalUrl.openConnection();
//Get the size of the (file) inputstream from server..
int contentLength=urlConnection.getContentLength();
Log.d("1URL","Streaming from "+sourceUrl+ "....");
DataInputStream stream = new DataInputStream(finalUrl.openStream());
Log.d("2FILE","Buffering the received stream(size="+contentLength+") ...");
byte[] buffer = new byte[contentLength];
stream.readFully(buffer);
stream.close();
Log.d("3FILE","Buffered successfully(Buffer.length="+buffer.length+")....");
if (buffer.length>0)
{
try
{
Log.d("4FILE","Creating the new file..");
FileOutputStream fos = context.openFileOutput(destinationPath, Context.MODE_PRIVATE);
Log.d("5FILE","Writing from buffer to the new file..");
fos.write(buffer);
fos.flush();
fos.close();
Log.d("6.1FILE","Created the new file & returning 'true'..");
return true;
}
catch (Exception e)
{
// TODO Auto-generated catch block
Log.e("7ERROR", "Could not create new file(Path="+destinationPath+") ! & returning 'false'.......");
e.printStackTrace();
return false;
/*Toast.makeText(context, e.toString(), Toast.LENGTH_LONG).show();*/
}
}
else
{
//Could not download the file...
Log.e("8ERROR", "Buffer size is zero ! & returning 'false'.......");
return false;
}
}
catch (Exception e)
{
Log.e("9ERROR", "Failed to open urlConnection/Stream the connection(From catch block) & returning 'false'..");
System.out.println("Exception: " + e);
e.printStackTrace();
return false;
}
finally
{
try
{
Log.d("10URL", "Closing urlInputStream... ");
if (urlInputStream != null) urlInputStream.close();
}
catch (Exception e)
{
Log.e("11ERROR", "Failed to close urlInputStream(From finally block)..");
}
}
}
}
}
Once done, you may find your file under DDMS>File Explorer>data/data/package_name/files/
I admit that this isn’t a better way to handle downloading files over internet! You should handle such things asynchronously. I will be shortly posting the same over here...Till then keep visiting ;-)
Happy coding guys :-)
Thanx Bro...
ReplyDeletenice example, But one suggestion please change theme of blog not attractive.
ReplyDeletewhat to do if network connection is not proper or by using mobile data in which most of the times connection breaks
ReplyDeletewhat to do if network connection is not proper or by using mobile data in which most of the times connection breaks
ReplyDeleteYou may set connectivity time out & read time out attributes on 'URLConnection'
Delete